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Unreal Engine 4 - Cascade Montana, fictional mining town

This environment was created over a two month period as part of a contract to create a real-time Unreal Engine environment in a Montana gold rush setting circa 1850, and will be published on the Unreal Marketplace. All models and materials were created from scratch by me in that timeframe, with no library content. Materials produced using Substance Designer, Unreal Engine version 4.26. Terrain generated in World Machine Pro.