A set of images from the Valley of Defilement world of Demon's Souls, showcasing world-building and asset creation work. This level was the one in which I had the most personal involvement, and spent the most time; I was involved from very early on in production and had the opportunity to help shape a lot of the look of the level alongside AD and world owner Arvin Villapando. I created various asset kits for this area, most notably mud asset kits.
Art Direction: Mark Skelton
Lead Environment Art: Christian de los Santos
Lighting: Myriah Higgins
Assets: Jarrod Hollar