A set of images from my work world-building in the first boss room of the Tower of Latria world from Demon's Souls. I was also responsible for large amounts of asset creation in this room, specifically the wood fences, trims and archways that are unique to the area. I also created the twisted pillar set that is used in the center of the room.
Art Direction: Mark Skelton
Lead Environment Artist: Christian de los Santos
Lighting: Michael Kahn-Rose
Assets: Matthew Via, Willow Hermoso